The CD project teams certainly did not expect such a hectic end to 2020. Between delays, bugs, and console version reviews, the Cyberpunk 2077 game didn’t get the expected reception. And yet …
In a statement addressed to its investors, CD Projekt revealed the sales of the most anticipated game of the year. Overall, the Polish publisher sold 13 million copies (physical and digital) of Cyberpunk 2077 in just 10 days. For some players, 8 million copies had already been pre-ordered for several weeks or even months, 60% of which were in the PC version.
So with these numbers, Cyberpunk 2077 ranks on par with GTA V, some Call of Duty, or more recently Red Dead Redemption 2. Commercial successes that exemplify the power of marketing in the world of video games. The players are now ready to take the wallet on the basis of beautiful promises. Until now…
CD Projekt wants to reassure investors
CD Projekt states that these figures take into account reimbursements made to resellers and in stores of PlayStation and Xbox consoles. However, it does not indicate the number of copies of the game returned. It is also unknown whether all refund requests made before December 20th have been considered.
Also note that many specimens have been ordered to be placed at the base of the tree. It is therefore very likely that Some players ask for a refund after their gifts have been unwrapped.
“The management of CD Project has decided to disclose these numbers given their potential impact on investor decisions.” we can read in the publisher’s press release. Obviously the mayonnaise doesn’t take. CD Projekt’s share price fell 3% when it opened on Wednesday. Since Cyberpunk launched in 2017, the publisher’s share price has fallen 40%!
Cyberpunk 2077: disillusionment
The problem with promises is that they have to be kept. In the case of CD Projekt, “The account is not there Kevin”. No ceiling moldings, no glint in life, Cyberpunk 2077 launch quickly turned into a disaster.
Heralded as a minor revolution in the world of video games, Cyberpunk 2077 is finally an oven. We could have guessed it even before it was marketed. After several delays, the publisher finally offered the trade press Try the game … only in the PC version. The editors of socialmediagossips then decided to wait for the commercial version for home consoles before publishing their test.
Result: Cyberpunk 2077 console versions do not conform to 2020 standards. Bugs, crashes, questionable graphics quality, criticism rains on the CD Projekt project.
The console gamers’ dissatisfaction leads the publisher to reach out to Sony and Microsoft to reimburse disappointed customers. The Japanese even decided to remove the game from the Playstation Store. A first in console history.
CD Projekt announced several updates to fix the problems as well the provision of a “next-gen” patch for owners of the PS5 and Xbox series (without specifying data). The publisher promises an experience comparable to that of the PC version (once welcomed by all players). But the problem with promises …