Find out about the resolution, the multiplayer mode, the game pass and whether there will be a new Battle Royale
Halo Infinite receives a delayed release after experiencing some fan kickbacks. The game was originally scheduled to be released on November 10th with the new Xbox Series X / S.
The gameplay for the popular franchise was shown earlier this year, but fans didn’t like what they saw. This prompted 343 Industries to indefinitely delay the game while fixing the numerous issues that fans had pointed out and improving the game’s graphics. After seeing the gameplay, fans not only criticized the graphics, but made the character Craig a meme.
Currently, 343 Industries has announced that the game will be released in the fall, that is, September or November.
The platforms will of course be everything Microsoft has to offer such as Xbox One, Xbox Series X / S and PC via Windows Store and Steam.
The resolution should be 4K 60fps for the campaign and 120fps for multiplayer on Xbox Series X. The company has yet to say whether the multiplayer will get 4K. They also didn’t mention whether 4K will be native or upscaled, and we can only find out if they’ll post a snippet before the game launches. The game will get a lower resolution for the Xbox Series S, most likely 1440p 60fps.
The game will of course be available on Xbox Game Pass when it launches, and you won’t have to pay $ 60-70 for the game. The multiplayer is available for free.
Fans expected Halo Infinite introduce a version of Battle Royale, and Halo is a game where it can really work too. But 343 Industries has confirmed they won’t be adding a Battle Royale feature and will stick to a more traditional style of play.